https://vimeo.com/142331570
Artist Statement
Since
I was not allowed to use computer graphics this time and I still wanted to
stick with my artwork (and the only one I know how to do), I decided to do it
about a computer. The difference this time is that it is not a program
(software) that you cannot touch but rather the hardware, the physical
components of a computer. Sometimes I find it amazing how something as flat as
a motherboard can hold several chips and components (resistors, transistors,
capacitors, etc.). Even though it might look like a 2-D object, there are
several layers of buses (communication paths) between components. In addition,
the 1-inch wide and long (approx.) processor houses thousands of transistors!
I wanted to show the motherboard
(and the video card) as a tiny city, that is why I used the camera as if I was
filming a city from sky. Some sudden changes in focus that I made while filming
the interior of the computer tower were to symbolize how fast computers
communicate with the Processor, RAM, video card, and other electronic circuits.
I chose the spinning the computer as
the beginning because, when I was recording videos, I remembered that I needed
“sense of space,” so I finished recording a piece and then I decided to do this
shot. I liked the part in which the cover of the tower falls, this idea popped
to my mind all of a sudden.
Overall, it was hard for me to
manipulate the camera the way I wanted it (I borrowed one from FAC). I had
issues with focus, steadiness, and space availability. The latter one referring
to the space inside the computer tower (there were IDE cables obstructing my
way), so I could not record the whole motherboard, but I could record most of
it. Also, I had to do the recordings fast because I think there was a roach
living inside the tower (or maybe it was dead).
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